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Word of Warscraft Guide - Public test of the so-called old thief impulse hemorrhage

Technology stickers, please carefully read every word of each formula, it did not spray technology posted a human hair.



First of all, please read spraying of every sentence I said, no justification can say me. I dedicated all these stickers all know that the impulse MING recommended hemorrhage talent.



hemorrhage / time is impossible. Because X +100 = X * 1.25 calculated X weapons harm must 400, eggs Columbia Main hand before 214-389 greatest harm are not 400.



Therefore, people say that only 35 energy ah bleeding. Then you use the formula above every point is the same energy to injury (X +100) / 40 = X * 1.25/35, we can reach weapons must reach 233.3 ..... harm can be achieved. This very easily, holding the hammer KLZ-level and above to achieve, but in particular in its ability to control JJC strong contingent of thieves we should be very clear is the number of operators, fought the FS should know, the more you one would prefer that the attack by 80 energy instead of 35 point energy.



----------- Not above that, find out when it --------



Below talk about talent, of course, I respected or War hammer, or give up 41 points raid, and a cold-blooded and Jianbu increase. While cattle Preparatory B, but please make good comparison, you add to it the number of waste points. The first tier, fraud VS malicious, you elected? The second tier, camouflage VS mercilessly, the thieves would use cutting mercilessly all know what is the concept. The third tier, attacked mercilessly and preemptive VS fatal attack, a starter will be 1-2 at that point, and merciless N-th did not say a fatal attack on 30 percent to a concept of what injury (played JJC friends all know, toughness is not to allow you to a not come out, but you had better not explosive blasting @. @ joke), and finally, the cold-blooded VS prepared, although prepared better, but looking back, how much you spent above at the expense of the (relatively more waste assassination, not absolute waste), the strengthening of the despicable strong Jianbu certainly better than many.



Contact JJC said two points. The face of the enemy cyclical control and take place with the evil to break out to the energy needs of mad has been key point run mantle with such urgency. We reuse or do you personally think about the brain to try a good answer my conscience, bleeding is not wasting a lot of impulse energy back to you. This impulse is impossible 100% of the play. I use evil on the situation, most will be 90 percent play impulse, there are still a waste of energy, bleeding estimated 60-70% of the waste. That simple point, you simply impulse to give you energy! Even if the double impulse, in the absence of the assassination of the strong support of the injury will not exceed single impulsive War hammer, here is the issue of energy efficiency. Of course, not to forget the penultimate battle of the combat potential, than back to 15:00 only impulse five fewer points, though not fixed every two seconds, but with cutting already can be called a small impulse. (In fact, with full combat potential of the so-called copy can be dismissed MING injury and 17/44 fighting with the sword that almost estimated MING not strong Association and a copy of the personal speculation, of course, he may also be higher than the grade of equipment that too many copies of thieves ).



I would like to say specifically, at this stage 5 V5 mainstream ranks almost only four DPS to trespassing, and four DPS lies in opening 20 seconds, we should be X swap enemy. In this sense, impulse bleeding is not completely competent, single impulse hurt far less than fighting hammer impulse (See, people do not understand the paragraph! You the expense of the outbreak of the assassination of powerful natural!). And when you opened the second impulse time has been dragged into a war of attrition, then 4 DPS team then has been very difficult to win. Simply put, a bleeding thief opened the impulse control to hurt the enemy of the casually enough. Impulse hemorrhage more like the combatants hammer 15 seconds outbreak deuce to 30 seconds on. Of course, we can not forget the dual exchange urgently prepare run, get away, when I prefer cold-blooded War hammer with a solid point out Jianbu FM, so FS is not an ice-for-you ice live, he must be dead.



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Here, I statement that I do not want to defame the bleeding impulse and MING. But many thieves do not want to see the same with MING like a madman! So the impulse bleeding shortcomings shelling out for everyone to see! Bleeding impulsive advantage, of course, lies in the survival and durable, but harm please themselves, the equipment is, after all, MING top, you are? ! If you are 4 DPS team, please listen to my washing back to War hammer, and even cold-blooded War hammer. Please vast daggers thieves not to abandon their pursuit to follow suit MING. Although I did not do the comparison daggers, a dagger and the explosive force still exists, remember toughness of purpose is not to allow you to a not let you out but not so high explosive, do not forget you have "fatal attack" talent!

 

 

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